Motion effects in digital images in electronic publications

Document Type : Original Article

Author

Department of Printed Designs..Publishing and book fees, College of Fine Arts Alexandria University

Abstract

There are many formats for moving images that are circulated in various electronic publishing media, especially the Internet, and they are non-video formats specialized in animation and designs that are prepared with various capabilities and different uses, which often requires resorting to the use of so-called service programs and accessories ( Plug-ins), which are constantly updated for greater efficiency in the production and presentation of motion pictures

For example, graphics and animations that depend on the GIF Animation format use an extension of the GIF specifications, and it supports most browsers on the Internet, and graphics and animations in Flash format that depend on the Macromedia Flash program and its extensions. There are also graphics and animations that depend on Shockwave players or extensions, which depend on the format of the famous Macromedia Director program.

In addition to (Java) animations that depend on the multi-supported Java Programming Language of operating systems, and there are (Quiktime) animations and graphics that depend on the format known by the same name (Quiktime), which is a widespread format with Macintosh operating systems.

Concepts related to motion effects:

The concept of image processing is one of the deep concepts that is closely related to the study of algorithmic mathematics, especially matrix mathematics, and many people or students may see this concept in a limited way, as it goes beyond the concept of processors carried out by the usual software such as well-known image editing and processing programs, especially The famous program Adobe Photoshop, because it represents a limited part of this concept, which also includes various tasks for the employment of digital images, and perhaps the most important of these are the new technologies that use simulation methods in the creation of animated images (Simulation effects).

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