The Role of Advanced Technologies in Landscape Design and Implementation Cinematic Scenes

Document Type : Original Article

Authors

1 Assistant lecturer in the Department of Interior Design and Furniture- Faculty of Design and Creative Arts - Al-Ahram Canadian University

2 interior design department -Faculty of Applied Arts -Helwan University

3 Professor of Design, Faculty of Applied Arts, Helwan University

Abstract

Modern technologies have developed significantly, creating 3D movie technology, “IMAX,” until cinema turned to the field of “Virtual Reality” technology. As it is not limited to video filmmaking only, but has become used by many film directors to raise the viewing experience to a good level. Virtual reality technology puts many tools and elements at the disposal of filmmakers to improve the quality of their making. This technology brings the viewer into an unreal world, a “virtual world,” through wearable tools that enable them to interact with the film instead of just watching (2).

Hence, the problem of the research is the lack of application of modern technological standards in designing cinematic scenery in order to be able to keep pace with the rapid technological development in this field. The importance of the research lies in the fact that knowledge of the most important modern and advanced technologies has a major role in the development of cinematic scene design, which serves the idea of cinematic work and helps creativity. Therefore, the research aims to find out how to researchModern technological standards in cinematic scene design. The research concluded that the use of advanced technology techniques and the application of design principles and standards leads to raising the efficiency of designing cinematic works

Modern technologies have developed significantly, creating 3D movie technology, “IMAX,” until cinema turned to the field of “Virtual Reality” technology. As it is not limited to video filmmaking only, but has become used by many film directors to raise the viewing experience to a good level. Virtual reality technology puts many tools and elements at the disposal of filmmakers to improve the quality of their making. This technology brings the viewer into an unreal world, a “virtual world,” through wearable tools that enable them to interact with the film instead of just watching (2).

Hence, the problem of the research is the lack of application of modern technological standards in designing cinematic scenery in order to be able to keep pace with the rapid technological development in this field. The importance of the research lies in the fact that knowledge of the most important modern and advanced technologies has a major role in the development of cinematic scene design, which serves the idea of cinematic work and helps creativity.

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