Effectiveness of virtual reality and its impact on modern sculpture

Document Type : Original Article

Authors

1 sculpture , applied art , Damietta university ,Damietta , Egypt

2 sculpture ,faculty of applied art , Helwan university , Egypt

3 sculpture,faculty of applied art , Damietta university , Egypt

Abstract

The current developments that have emerged in the arena recently influenced strongly the creative thought of the sculptor disigner, made him able to create works of art able to keep pace with this development, Today Virtual reality is one of the most important and most important design techniques, and has become an integral part of everyday life, from this point came the idea of research to identify the problem of the relationship between virtual reality and the art of sculpture and its suitability to develop applied frameworks, and This study deals with shed light on the effectiveness of reality And the methods of integration in the field of sculpture in the framework of this thought on the scene of art recently. It also includes an analytical study of a group of works of some virtual sculptors, and how each artist handled his work according to this new medium and how it organizes the elements of the work of art.
The research recommends that the sculptor should make the most of modern digital technology and integrate it into artistic production in line with modern times and express the new spirit that represents the civilizational elements of the present era.
The problem of research is to show the philosophical dimension of virtual reality technology and its impact on the intellectual and creative visions of the sculptor in the face of the age of technology.
The research aims to:
- To recognize the effect of virtual reality on the acquisition of imagination and creativity.
- Identify the realities and concepts of virtual reality technology.
The research in solving the problem was based on the evolution of the idea of virtual reality and its effectiveness in the creative visions of contemporary sculptor through the presentation of some works of virtual sculpture.
The research in solving the problem was based on the following axes:.
1. Historical development of the idea of virtual reality.
2. Classification of Virtual Reality systems.
3. From reality to virtuality (Some concepts associated with virtual reality)
4. Effectiveness of virtual reality in sculpture .
5. Virtual Sculpture Tools .
6. Conclusions and recommendations .
Keywords: virtual reality , modern sculpture , augmented reality , mixed reality.

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Main Subjects


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